ux/ui
ROLE Designer and Researcher
Master’s Degree Final Project
@ IADE, Lisbon, Portugal
2020
Teenagers live in a world surrounded by technological devices that are constantly connected to the Internet. This constant online presence and open access to social media full of advertisement campaigns, encourage consumerist behaviors at an increasingly early age. This problem motivated a research project with the goal of creating an educational and serious mobile app, using gamification elements, to help teenagers manage their financial expenses, as well as educating their consuming habits towards more conscious and informed decisions.
Upsie is a mobile app that can be used on a daily basis, and helps the learning process of how to spend money responsibly. From user interviews to interface design and usability testing, the entire process of creating the app is covered, until reaching a final interactive prototype.
Full thesis available here.